Library
Bulge
Swells the layers below outward from a point, or squeezes them in
A round glass laid on one spot of the picture: inside its radius everything swells outward, the way a magnifier sitting on a page enlarges the words under it. Turn the amount negative and it works the other way, squeezing that spot inward like a thumbprint pressed into wet paint. The rim fades out gradually, so the swell blends into the untouched image instead of cutting a hole in it.
I. Made with Bulge
- alphabet series / O 16:9 by @goodbytes
- alphabet series / O by @goodbytes
- Lens on the Horizon - Audio Reactivity by @goodbytes
- alphabet series / M by @goodbytes
- alphabet series / L by @goodbytes
- alphabet series / I by @goodbytes
- alphabet series / E by @goodbytes
- Connect orb by @goodbytes
- flow state copy by @goodbytes
- flow state by @goodbytes
- Lusina - Crown [12 inch mix] by @goodbytes
- Breeze — hero plate by @goodbytes
II. Everything else
- Blinds — Displace the image into banded slats — linear, radial or tiled
- Cylinder — Wraps the layers below around a turning drum, with repeats and shading
- Droste — Nests the layers below inside themselves forever, and zooms through them
- Echo — Repeats the layers below as a stepped run of hard-edged copies
- Envelope — Fits the layers below into a band with a bent top and bottom — type on a slope
- Fluid — A stirred fluid simulation that paints the frame and drags the layers below it
- Lens Distort — Fisheye / pincushion lens warp with zoom and chromatic fringing
- Mouse Trail — Displaces the layers below along a fading trail of the cursor
- Noise Warp — Liquid noise displacement of the layers below
- Smudge — Drags the layers below through a viscous current, like paint pushed while wet
- Tile — Repeat the layers below across a grid