Library
Grain
Film grain noise, optionally animated
A fine layer of moving speckle, modeled on the grain of photographic film. Counterintuitively, a touch of noise makes digital work feel warmer and more ‘real’ — it hides banding and adds that analog texture screens lack.
I. Made with Grain
- daft punk by @goodbytes
- Spectrum Rip by @goodbytes
- alphabet series / Q by @goodbytes
- Nocturne No. 01 — Half Moon by @goodbytes
- alphabet series / H by @goodbytes
- alphabet series / A by @goodbytes
- 404 by @goodbytes
- Recreating a demo by Tomoyuki Nakata / Codrops by @goodbytes
- flow state copy by @goodbytes
- flow state by @goodbytes
- 光線 / Kosen — rays to a single point by @goodbytes
- Breeze — hero plate by @goodbytes
II. Everything else
- Blob Tracker — Locks targeting marks onto what moves below
- Contour — Detects edges with a Sobel filter and draws them as clean outlines
- Dither — Ordered dithering of the layers below (duotone or reduced color)
- Glitch — Row displacement and scanline injection
- Glyph Dither — ASCII/glyph rendering of the layers below, by brightness
- Halftone — Rebuilds the image as a rotated grid of ink dots, lines or squares
- Pixelate — Snap coordinates to a coarse block grid
- Posterize — Quantize luminance into a flat color palette
- Subdivide — Break the layers below into blocks that keep splitting, by chance or by detail