Library
Pixel Sort
Sorts runs of pixels by brightness into dripping streaks — the glitch-art classic
A trick from glitch art: take the pixels in a column, put them in order from darkest to lightest, and the picture melts into smooth streaks wherever it was light enough to sort, while everything else stays sharp. Here every streak is worked out fresh each frame, so you can set the direction, decide how much of the picture gives way, and let it breathe so the image melts and pulls itself back together over the loop.
I. Made with Pixel Sort
Nobody has published a piece with Pixel Sort yet.
II. Everything else
- Blob Tracker — Locks targeting marks onto what moves below
- Contour — Detects edges with a Sobel filter and draws them as clean outlines
- CRT — Puts the layers below on a tube screen — scanlines, phosphor and curved glass, or worn VHS tape
- Dither — Ordered dithering of the layers below (duotone or reduced color)
- Engraving — Redraws the layers below as engraved line work — banknote portrait, cross-hatching or one spiral groove
- Glitch — Row displacement and scanline injection
- Glyph Dither — ASCII/glyph rendering of the layers below, by brightness
- Grain — Film grain noise, optionally animated
- Halftone — Rebuilds the image as a rotated grid of ink dots, lines or squares
- Pixelate — Snap coordinates to a coarse block grid
- Posterize — Quantize luminance into a flat color palette
- Subdivide — Break the layers below into blocks that keep splitting, by chance or by detail
- Topo Lines — Draws contour lines through the layers below, like a topographic map of their brightness